At a glance
ClinicalIndex Comparison RecordStandardized by ClinicalIndex from the ClinicalTrials.gov record · verify against the source.
STEP AND GO: A Study of Technology-based Exercise Promotion and Gaming Outcomes
In Brief
A clinical study evaluating Game-based intervention and Smartphone for Cardiovascular Disease and 3 related conditions. Completed, enrolled 40 participants across 1 site.
Detailed Summary
The purpose of the study is to test an intervention that uses a mobile game to encourage increased physical activity among adults.
Study Details
Timeline
Interventions
Investigators will provide participants with a smartphone and required accessories (gift card for downloading the game application and music, headphones, armband). The game, "Zombies, Run!" encourages walking/jogging by playing music interspersed with a continuous narrative. Periodic "zombie chases" encourage brief interval training. Participants will set goals to increase their activity and receive weekly brief counseling phone calls to provide feedback.