At a glance
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Pediatric Anxiety Intervention With an Entertaining Video Game: Feasibility Study
In Brief
A clinical study evaluating Entertaining Video Game for Anxiety. Completed, enrolled 20 participants across 1 site.
Detailed Summary
This research study aims to test the feasibility and effectiveness of using an entertaining video game as an addition to traditional therapy for the treatment of anxiety disorders in youth, particularly those youth who may have limited access to mental health treatment in the traditional clinical setting.
Study Details
Timeline
Interventions
Children between 7 \& 17 with a social anxiety disorder will be invited to participate in this study. They will attend a single visit. During the visit they will use the therapeutic game. They will be monitored while using the game. After the completion, they will be asked questions regarding their experience with this therapeutic game.