At a glance
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Adapting Virtual Reality Technology for the Treatment of Phantom Limb Pain
In Brief
A clinical study evaluating Virtual Reality for Phantom Limb Pain. Completed, enrolled 15 participants across 1 site.
Detailed Summary
This study will develop a virtual reality-based treatment for phantom limb pain among Veterans and test it against the most established behavioral therapy for phantom limb pain, mirror therapy.
Study Details
Timeline
Interventions
Using a VR headset, motion sensors, and VR software, the investigators will create a customized VR treatment for each participant that engages them in movements and exercises involving their missing limb in a game-like environment. For example, participants may use the headset to engage in activities such as driving a race car around a course requiring both arms, ski down simulated slopes, or manipulate objects.