CI

At a glance

ClinicalIndex Comparison Record
N/ACompleted· 18 enrolled
Drug / intervention
VR-based sensorimotor aphasia therapy +1 morebehavioral
Likely dose
Not stated in record
Structured eligibility isn't available for this trial yet — see the full criteria in the Eligibility tab below.

Standardized by ClinicalIndex from the ClinicalTrials.gov record · verify against the source.

Search/NCT02928822
NCT02928822N/ACompleted

Terapia de Lenguaje, Sensorial y Motora, Basada en Realidad Virtual

Universitat Pompeu Fabra·interventional·Posted Oct 10, 2016·Updated Jul 12, 2018

In Brief

A clinical study evaluating VR-based sensorimotor aphasia therapy and Control Group (conventional aphasia rehabilitation) for Broca's Aphasia. Completed, enrolled 18 participants across 2 sites.

Detailed Summary

The purpose of this study is to determine whether VR based language rehabilitation scenario based on the core premises of ILAT has a beneficial effect on the linguistic performance (faster retrieval of the target lexicon and general fluency) of Broca's aphasia patients. Furthermore, it aims at testing the effects of cueing (visual and auditory) on word retrieval.

Study Details

Study Typeinterventional
Allocation--
Masking--
Primary Purpose--
ConditionsBroca's Aphasia
CountriesSpain

Timeline

N/ACompletedFinished
2017201820192020202120222023202420252026
First PostedOct 10, 2016
Enrollment StartJul 1, 2016
Primary CompletionAug 1, 2017
Study CompletionApr 1, 2018
TodayJul 2, 2026
Enrollment to primary: 1.1 yearsPosted 9.7 years ago

Interventions

VR-based sensorimotor aphasia therapybehavioral

VR-based sensorimotor aphasia therapy. 8 weeks, 1 session a week, 30min-1h per session of language and motor therapy using using VR rehabilitation gaming system. The patients will play in pairs.

Control Group (conventional aphasia rehabilitation)behavioral

8 weeks, 1 session a week, 30min-1h per session of conventional aphasia rehabilitation training the same vocabulary as the experimental group.