CI

At a glance

ClinicalIndex Comparison Record
N/ACompleted· 253 enrolled
Drug / intervention
iPod (Music/video games)other
Likely dose
Not stated in record
Structured eligibility isn't available for this trial yet — see the full criteria in the Eligibility tab below.

Standardized by ClinicalIndex from the ClinicalTrials.gov record · verify against the source.

Search/NCT03024411
NCT03024411N/ACompleted

Music and/or Video Games for Pain Management During Induction of Labor

The University of Texas Medical Branch, Galveston·interventional·Posted Jan 18, 2017·Updated Feb 8, 2018

In Brief

A clinical study evaluating iPod (Music/video games) for Labor Pain. Completed, enrolled 253 participants across 1 site.

Detailed Summary

Data are lacking regarding the use of music and video games for the management of pain in labor. Pregnant women that are scheduled for labor induction with Foley bulb after 37 weeks will be approached for participation in the study. Patients will be randomized to a music/video games group and a non-music/video games group. Those randomized to group with music/video games will be given an iPod for those purposes.The primary outcome will be the time for patients to request pain medications after Foley bulb placement. The two groups will be compared for differences in pain outcomes.

Study Details

Study Typeinterventional
Allocation--
Masking--
Primary Purpose--
ConditionsLabor Pain
CountriesUnited States
Collaborators--

Timeline

N/ACompletedFinished
2017201820192020202120222023202420252026
First PostedJan 18, 2017
Enrollment StartJul 8, 2016
Primary CompletionJul 8, 2017
Study CompletionAug 4, 2017
TodayJul 2, 2026
Enrollment to primary: 1 yearPosted 9.5 years ago

Interventions

iPod (Music/video games)other

Experimental patients will be given an iPod to enjoy music/video games during induction of labor.