At a glance
ClinicalIndex Comparison Record- ✓Unilateral hemispheric ischemic or hemorrhagic stroke 3-7 years prior
- ✓Voluntary shoulder flexion ≥30° with simultaneous elbow extension ≥20° in affected arm
- ✓Fugl-Meyer Assessment Upper Extremity (FMA-UE) score 19-52 points (out of 60)
- ✓Passive range of motion in affected shoulder, elbow, and wrist within 20° of normal
- ✕Brainstem or cerebellar lesion
- ✕Other neurological disease impairing motor skills (e.g., Parkinson's Disease)
- ✕Pain in affected arm that interferes with reaching movements
- ✕Significant cognitive impairment (Montreal Cognitive Assessment score <22)
Standardized by ClinicalIndex from the ClinicalTrials.gov record · verify against the source.
Establishing the Functional Viability and Dose-response of Duck, Duck Punch: A Stroke Rehabilitation Computer Game
In Brief
A clinical study evaluating Duck Duck Punch Play and Commercially Available Game Play for Rehabilitation and 2 related conditions. Completed, enrolled 66 participants across 1 site.
Detailed Summary
This study has 2 parts: In one part of this study, people with stroke will either play a custom designed computer game for stroke rehabilitation called Duck Duck Punch or an off the shelf computer game with their weaker arm 3 times per week for 6 weeks. Evaluations will determine whether or not one computer game improved arm movement more than the other. In the second part of the study, people with stroke, caregivers of people with stroke and stroke rehabilitation therapists will meet in several focus groups to design a useful and informative Duck Duck Punch performance report.
Study Details
Timeline
Interventions
The behavioral intervention will include playing a hands-free video game custom designed for stroke survivors.
The behavioral intervention will include playing a hands-free video game available off-the-shelf.