CI

At a glance

ClinicalIndex Comparison Record
N/ACompleted· 14 enrolled
Drug / intervention
Distractor and Lower limb VRdevice
Likely dose
Not stated in record
Structured eligibility isn't available for this trial yet — see the full criteria in the Eligibility tab below.

Standardized by ClinicalIndex from the ClinicalTrials.gov record · verify against the source.

Search/NCT03338842
NCT03338842N/ACompleted

Virtual Reality Treatment for Phantom Limb Pain

University of Pennsylvania·interventional·Posted Nov 9, 2017·Updated Jun 16, 2020

In Brief

A clinical study evaluating Distractor and Lower limb VR for Lower Limb Amputation Above Knee (Injury) and 2 related conditions. Completed, enrolled 14 participants across 1 site.

Detailed Summary

Patients with limb amputations experience the sensation of the missing extremity, which is sometimes coupled with a persistent and debilitating pain in the missing limb, a condition known as phantom limb pain (PLP). This study will test the use of virtual reality (VR) training as a possible treatment of PLP.

Study Details

Study Typeinterventional
Allocation--
Masking--
Primary Purpose--
CountriesUnited States

Timeline

N/ACompletedFinished
201820192020202120222023202420252026
First PostedNov 9, 2017
Enrollment StartJan 12, 2018
Primary CompletionNov 1, 2019
TodayJul 2, 2026
Enrollment to primary: 1.8 yearsPosted 8.6 years ago

Interventions

Distractor and Lower limb VRdevice

In the first phase (A), subjects will receive the Distraction VR treatment during 5, 6, or 7 one-hour-long sessions occurring twice weekly. After the A phase, the remaining sessions (B phase) will consist of Lower-Limb VR treatment. This number includes a mean of 6 (range 5-7) phase A sessions and mean of 11 (range 10-12) phase B sessions.