CI

At a glance

ClinicalIndex Comparison Record
N/ACompleted· 180 enrolled
Drug / intervention
Social Incentive Gamification +2 morebehavioral
Likely dose
Not stated in record
Structured eligibility isn't available for this trial yet — see the full criteria in the Eligibility tab below.

Standardized by ClinicalIndex from the ClinicalTrials.gov record · verify against the source.

Search/NCT03563027
NCT03563027N/ACompleted

Evaluating Connected Health Approaches to Improving the Health of Veterans (CDA 15-065)

VA Office of Research and Development·interventional·Posted Jun 20, 2018·Updated Sep 28, 2021

In Brief

A clinical study evaluating Social Incentive Gamification, Support Sponsor, and 1 other intervention for Physical Activity. Completed, enrolled 180 participants across 2 sites.

Detailed Summary

In this randomized, controlled trial the investigators will compare the use of social and financial incentive-based interventions to increase physical activity among overweight and obese Veterans during a 12-week intervention with 8 weeks of follow-up.

Study Details

Study Typeinterventional
Allocation--
Masking--
Primary Purpose--
CountriesUnited States
Collaborators--

Timeline

N/ACompletedFinished
20192020202120222023202420252026
First PostedJun 20, 2018
Enrollment StartMar 19, 2019
Primary CompletionJun 14, 2020
Study CompletionAug 9, 2020
TodayJul 2, 2026
Enrollment to primary: 1.2 yearsPosted 8.0 years ago

Interventions

Social Incentive Gamificationbehavioral

Game-based intervention with points and levels

Support Sponsorbehavioral

Participants select a support sponsor to receive weekly updates on progress in the game

Financial Incentivebehavioral

Participants receive a loss-framed financial incentive allocated upfront each week and financial incentives taken away each day the goal is not met