CI

At a glance

ClinicalIndex Comparison Record
N/ACompleted· 44 enrolled
Drug / intervention
Tablet-based Gamedevice
Likely dose
Not stated in record
Structured eligibility isn't available for this trial yet — see the full criteria in the Eligibility tab below.

Standardized by ClinicalIndex from the ClinicalTrials.gov record · verify against the source.

Search/NCT03569618
NCT03569618N/ACompleted

Effect of a Digital Therapeutic on Processing Speed in Adults With Multiple Sclerosis

University of California, San Francisco·interventional·Posted Jun 26, 2018·Updated Oct 26, 2020

In Brief

A clinical study evaluating Tablet-based Game for Multiple Sclerosis and Cognitive Decline. Completed, enrolled 44 participants across 1 site.

Detailed Summary

A DIGITAL THERAPEUTIC TO IMPROVE THINKING IN MULTIPLE SCLEROSIS WHO: 65 participants with a confirmed diagnosis of Multiple Sclerosis (MS) WHY: Purpose of the study is to compare the effect of 2 tablet-based brain training digital tools on important components of thinking (cognition). WHAT: Complete a set of tests (physical and cognitive) at baseline, 6 weeks and 14 weeks, and use one of two brain training tools on an iPad in your home, for 25 minutes a day, 5 days a week, for 6 weeks. WHERE: UCSF WEILL INSTITUTE FOR NEUROSCIENCES (675 Nelson Rising Lane, San Francisco, CA)

Study Details

Study Typeinterventional
Allocation--
Masking--
Primary Purpose--
CountriesUnited States

Timeline

N/ACompletedFinished
20192020202120222023202420252026
First PostedJun 26, 2018
Enrollment StartApr 1, 2018
Primary CompletionNov 1, 2018
Study CompletionJan 15, 2019
TodayJul 2, 2026
Enrollment to primary: 7 monthsPosted 8.0 years ago

Interventions

Tablet-based Gamedevice

Tablet-based game aimed at improving processing speed and attention.