CI

At a glance

ClinicalIndex Comparison Record
N/ACompleted· 24 enrolled
Drug / intervention
VOR Test +2 moreother
Likely dose
Not stated in record
Structured eligibility isn't available for this trial yet — see the full criteria in the Eligibility tab below.

Standardized by ClinicalIndex from the ClinicalTrials.gov record · verify against the source.

Search/NCT03589859
NCT03589859N/ACompleted

Computerized Game-based Vestibular Rehabilitation: Assessment of Feasibility and Motor Learning

VA Office of Research and Development·observational·Posted Jul 18, 2018·Updated Nov 26, 2024

In Brief

An observational study evaluating VOR Test, Computer Game, and 1 other intervention for Vestibular Diseases. Completed, enrolled 24 participants across 1 site.

Detailed Summary

Disorders of vestibular function and balance are an important component of many conditions that commonly affect veterans, such as inner ear diseases, diabetes, and traumatic brain injury. Veterans with vestibular impairment have reduced quality of life, limitations on work and physical activities, and an increased risk of falls. The goal of this research is to develop a more engaging and effective interactive tool for vestibular rehabilitation to improve the lives of affected veterans. The first steps in this process will be to test the ability of the application to facilitate vestibular learning and to test its feasibility in vestibular patients. The hypothesis is that computer-game-based adaptation will induce robust VOR motor learning and will provide an engaging platform for vestibular rehabilitation. Ultimately, our application has the potential to provide more flexible vestibular exercises that will allow therapy to be customized for each patient. It will also have the ability to track a patient's progress over time and to advance exercises as function improves.

Study Details

Study Typeobservational
Allocation--
Masking--
Primary Purpose--
CountriesUnited States
Collaborators--

Timeline

N/ACompletedFinished
20192020202120222023202420252026
First PostedJul 18, 2018
Enrollment StartDec 1, 2018
Primary CompletionNov 30, 2022
TodayJul 2, 2026
Enrollment to primary: 4.0 yearsPosted 8.0 years ago

Interventions

VOR Testother

Video-oculography is used to record the vestibulo-ocular reflex during active and passive turns of the head.

Computer Gameother

Participants play a custom computer game that is designed to produce motor learning in the vestibulo-ocular reflex

Nausea Scaleother

Participants asked to rate their subjective nausea on a numeric scale after playing units of the computer game