CI

At a glance

ClinicalIndex Comparison Record
N/ACompleted· 90 enrolled
Drug / intervention
Virtual reality perspective taking training +1 moredevice
Likely dose
Not stated in record
Structured eligibility isn't available for this trial yet — see the full criteria in the Eligibility tab below.

Standardized by ClinicalIndex from the ClinicalTrials.gov record · verify against the source.

Search/NCT03927612
NCT03927612N/ACompleted

Virtual Reality to Improve Social Perspective Taking in Youth With Disruptive Behavior Disorders

Indiana University·interventional·Posted Apr 25, 2019·Updated Jun 28, 2023

In Brief

A clinical study evaluating Virtual reality perspective taking training and Virtual reality control perspective for Conduct Disorder and 7 related conditions. Completed, enrolled 90 participants across 1 site.

Detailed Summary

This project will examine how virtual reality treatment that provides users with the alternate perspective of a virtual interpersonal interaction impacts psychological and neurobiological markers of social perspective taking in children with a disruptive behavior disorder. The investigators anticipate that experiencing a virtual encounter from a counterpart's point-of-view improves a child's perspective taking and alters brain function related to imagining another person's pain.

Study Details

Study Typeinterventional
Allocation--
Masking--
Primary Purpose--
CountriesUnited States
Collaborators--

Timeline

N/ACompletedFinished
2020202120222023202420252026
First PostedApr 25, 2019
Enrollment StartJan 7, 2020
Primary CompletionMar 30, 2022
TodayJul 2, 2026
Enrollment to primary: 2.2 yearsPosted 7.2 years ago

Interventions

Virtual reality perspective taking trainingdevice

Virtual reality system provides first-person perspective of a virtual social interaction in a school cafeteria as the subject attempts to complete a goal. A virtual counterpart interferes with this goal. In the alternate perspective condition, participants will then experience the scenario again from the counterpart's perspective, including internal thoughts of the virtual counterpart.

Virtual reality control perspectivedevice

Virtual reality system provides first-person perspective of a virtual social interaction in a school cafeteria as the subject attempts to complete a goal. A virtual counterpart interferes with this goal. In the control perspective condition, participants will then experience the scenario again from identical perspective.