At a glance
ClinicalIndex Comparison RecordStandardized by ClinicalIndex from the ClinicalTrials.gov record · verify against the source.
Cognitive Intervention to Restore Capabilities for Learning and Retrieval of High-Fidelity Memory
In Brief
A clinical study evaluating LabyrinthVR, Placebo Games, and 2 other interventions for Long-Term Memory Decline and Mild Cognitive Impairment. Completed, enrolled 50 participants across 1 site.
Detailed Summary
Therapeutic treatment is yet available for declining memory, which is an impairment affecting the quality of life for many older adults and patients with cognitive impairment. Cognitive training with an immersive video game promises to drive hippocampal-cortical plasticity and associated gains that can restore memory capability or provide therapeutic treatment for memory deficits.
Study Details
Timeline
Interventions
Head-mounted display virtual reality game designed to induce environmental enrichment in an adaptive, immersive regimen of wayfinding in novel urban and village neighborhoods.
Commercially-available, narrative computer games marketed as cognitively enriching.
Head-mounted display virtual reality game designed to present an adaptive rhythm training routine.
Tablet computer playing Labyrinth VR game but in 2.5D