CI

At a glance

ClinicalIndex Comparison Record
N/ACompleted· 22 enrolled
Drug / intervention
Play Serious Games with a Social Robot (Ryan) +1 morebehavioral
Likely dose
Not stated in record
Structured eligibility isn't available for this trial yet — see the full criteria in the Eligibility tab below.

Standardized by ClinicalIndex from the ClinicalTrials.gov record · verify against the source.

Search/NCT04384978
NCT04384978N/ACompleted

Development of Serious Games and Physical Activities Instructed by a Social Robot for Improving the Well-being of Elderly Individuals With Alzheimer's Disease and Dementia

DreamFace Technologies, LLC·interventional·Posted May 12, 2020·Updated Jul 23, 2024

In Brief

A clinical study evaluating Play Serious Games with a Social Robot (Ryan) and Play Solitary Games Without a Social Robot for Alzheimer Disease. Completed, enrolled 22 participants across 1 site.

Detailed Summary

A 12-month pilot study will be comprised of two groups of people diagnosed with mild Alzheimer's disease and related dementia for a total of 80 senior subjects. Subjects will be randomly assigned to two groups: Group 1 users will play games with and administered by Ryan, 2-3 times a week and 30-minutes per day. Group 2 (Active Control Group) will play solitary games and activities but will have to interaction with Ryan. The team will measure the changes and improvement in the social/emotional well-being of these two groups and eventual changes in the cognitive/memory functions of elderly people living in the similar environment.

Study Details

Study Typeinterventional
Allocation--
Masking--
Primary Purpose--
CountriesUnited States

Timeline

N/ACompletedFinished
2020202120222023202420252026
First PostedMay 12, 2020
Enrollment StartJan 12, 2020
Primary CompletionMar 6, 2022
Study CompletionApr 15, 2022
TodayJul 2, 2026
Enrollment to primary: 2.1 yearsPosted 6.1 years ago

Interventions

Play Serious Games with a Social Robot (Ryan)behavioral

Active Group: Game play and physical activities with Ryan, a socially assistive robot developed at DreamFace Technologies,LLC.

Play Solitary Games Without a Social Robotbehavioral

Control Group: Group 2 will play solitary games (e.g., word puzzles) and activities but will have no interaction with Ryan.