At a glance
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Development of Serious Games and Physical Activities Instructed by a Social Robot for Improving the Well-being of Elderly Individuals With Alzheimer's Disease and Dementia
In Brief
A clinical study evaluating Play Serious Games with a Social Robot (Ryan) and Play Solitary Games Without a Social Robot for Alzheimer Disease. Completed, enrolled 22 participants across 1 site.
Detailed Summary
A 12-month pilot study will be comprised of two groups of people diagnosed with mild Alzheimer's disease and related dementia for a total of 80 senior subjects. Subjects will be randomly assigned to two groups: Group 1 users will play games with and administered by Ryan, 2-3 times a week and 30-minutes per day. Group 2 (Active Control Group) will play solitary games and activities but will have to interaction with Ryan. The team will measure the changes and improvement in the social/emotional well-being of these two groups and eventual changes in the cognitive/memory functions of elderly people living in the similar environment.
Study Details
Timeline
Interventions
Active Group: Game play and physical activities with Ryan, a socially assistive robot developed at DreamFace Technologies,LLC.
Control Group: Group 2 will play solitary games (e.g., word puzzles) and activities but will have no interaction with Ryan.