CI

At a glance

ClinicalIndex Comparison Record
Phase 2Completed· 110 enrolled
Drug / intervention
AKL-T01device
Likely dose
Not stated in record
Structured eligibility isn't available for this trial yet — see the full criteria in the Eligibility tab below.

Standardized by ClinicalIndex from the ClinicalTrials.gov record · verify against the source.

Search/NCT04843930
NCT04843930Phase 2Completed

Improving Cognitive Health in COVID-19 Survivors Through Digital Therapeutics

Weill Medical College of Cornell University·interventional·Posted Apr 14, 2021·Updated Feb 29, 2024

In Brief

A Phase 2 clinical trial evaluating AKL-T01 for Cognitive Dysfunction and Covid19. Completed, enrolled 110 participants across 1 site.

Detailed Summary

The primary objective of this study is to investigate the efficacy of AKL-T01, a remotely-delivered digital cognitive intervention, relative to a waitlist control in improving cognitive functioning in COVID-19 survivors.

Study Details

Study Typeinterventional
Allocation--
Masking--
Primary Purpose--
CountriesUnited States

Timeline

Phase 2CompletedFinished
20222023202420252026
First PostedApr 14, 2021
Enrollment StartJul 13, 2021
Primary CompletionFeb 6, 2023
Study CompletionApr 26, 2023
TodayJul 2, 2026
Enrollment to primary: 1.6 yearsPosted 5.2 years ago

Interventions

AKL-T01device

AKL-T01 will be administered as a 6-week intervention. It is an algorithmically delivered iPad-based video game designed to improve cognitive health by targeting attention and attentional control processes.