At a glance
ClinicalIndex Comparison RecordStandardized by ClinicalIndex from the ClinicalTrials.gov record · verify against the source.
A Digital Intervention to Prevent the Initiation of Opioid Misuse in Adolescents in School-based Health Centers (Randomized Controlled Trial)
In Brief
A clinical study evaluating PlaySmart and Video Game Control for Opioid Misuse. Completed, enrolled 533 participants across 15 sites.
Detailed Summary
The primary hypothesis of this study is that at 3 months, there will be a higher proportion of intervention participants vs. control participants who report greater risk of harm from misuse of prescription opioids AND heroin.
Study Details
Timeline
Arms & Interventions
Video game intervention.
Control video game intervention.
Interventions
PlaySmart is designed to provide players with behavioral skills and knowledge through repetitive and engaging videogame play to target adolescent perception of risk of harm from initiating opioid misuse.
Participants in the control group will play another video game with no intended effect similar to PlaySmart.