CI

At a glance

ClinicalIndex Comparison Record
N/ACompleted· 78 enrolled
Drug / intervention
Gaming in a virtual environmentbehavioral
Likely dose
Not stated in record
Structured eligibility isn't available for this trial yet — see the full criteria in the Eligibility tab below.

Standardized by ClinicalIndex from the ClinicalTrials.gov record · verify against the source.

Search/NCT05242952
NCT05242952N/ACompleted

LEveraging A viRtual eNvironment (LEARN) to Enhance Prevention of HIV-related Comorbidities in At-risk Minority MSM

Yale University·interventional·Posted Feb 16, 2022·Updated Jul 28, 2025

In Brief

A clinical study evaluating Gaming in a virtual environment for Cardiovascular Diseases. Completed, enrolled 78 participants across 1 site.

Detailed Summary

The investigator is testing a virtual environment to address prevention of HIV-related comorbidities.

Study Details

Study Typeinterventional
Allocation--
Masking--
Primary Purpose--
CountriesUnited States

Timeline

N/ACompletedFinished
2023202420252026
First PostedFeb 16, 2022
Enrollment StartMay 10, 2023
Primary CompletionMar 31, 2025
TodayJul 2, 2026
Enrollment to primary: 1.9 yearsPosted 4.4 years ago

Interventions

Gaming in a virtual environmentbehavioral

To address the primary outcomes of feasibility and acceptability of the VE, we will capture process data using a computer-based virtual environment and self-report measures using an online survey.