CI

At a glance

ClinicalIndex Comparison Record
N/ACompleted· 33 enrolled
Drug / intervention
Virtual reality experience for 10 minutesdevice
Likely dose
Not stated in record
Structured eligibility isn't available for this trial yet — see the full criteria in the Eligibility tab below.

Standardized by ClinicalIndex from the ClinicalTrials.gov record · verify against the source.

Search/NCT05442866
NCT05442866N/ACompleted

Virtual Reality for Outpatient Cancer Pain Management: a Dosing Study

Medstar Health Research Institute·interventional·Posted Jul 5, 2022·Updated May 25, 2025

In Brief

A clinical study evaluating Virtual reality experience for 10 minutes for Cancer and Cancer Pain. Completed, enrolled 33 participants across 1 site.

Detailed Summary

This is a non-randomized, unblinded dose-titration study to evaluate different "doses" of virtual reality to impact moderate-to-severe pain in patients living with cancer. After consenting to participate, in addition to usual pharmacologic pain management, participants will receive 1 week of VR daily for 10 minutes per session, then 1 week of VR twice a day for 10 minutes per session, then 1 week of VR use as desired by the participants.

Study Details

Study Typeinterventional
Allocation--
Masking--
Primary Purpose--
ConditionsCancer, Cancer Pain
CountriesUnited States

Timeline

N/ACompletedFinished
2023202420252026
First PostedJul 5, 2022
Enrollment StartJul 1, 2022
Primary CompletionJun 30, 2023
TodayJul 2, 2026
Enrollment to primary: 12 monthsPosted 4.0 years ago

Interventions

Virtual reality experience for 10 minutesdevice

Each 10-minute VR session will be self-administered (by each participant) using the Facebook (Facebook Inc., Menlo Park, CA) Meta Quest 2 VR and Touch controllers. This equipment was selected because it is portable, has built in audio, and has clear graphics at a lower price than VR setups that require a computer to generate graphics. The headset has an optional eyeglass spacer to allow participants to wear corrective eyeglasses during the VR session if appropriate. The hand controllers facilitate immersive, interactive VR experiences. The VR software, Nature Treks VR application (https://naturetreksvr.com) that features ten non-violent, nature-based experiences in peaceful environments (e.g. forest, river, beach, etc.) that can be played in a seated or fixed position.