At a glance
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Cognitive Training Video Game to Target Subclinical Depressive Symptoms in Youth
In Brief
A clinical study evaluating Computerized cognitive training (CCT) using EndeavorRx for Depression and Subclinical Depressive Symptoms. Completed, enrolled 31 participants across 1 site.
Detailed Summary
The purpose of the study is to determine how cognitive control training (CCT) changes behavior in youth with subclinical depressive symptoms. This research will show what types of behavior changes are important for CCT to help reduce depressive symptoms. In the future, this information will be used to try to improve prevention of the development of depression, so that it can help more patients.
Study Details
Timeline
Interventions
The EndeavorRx video game is a digital therapeutic designed to improve attention and related cognitive control processes by training interference management. \~25 minutes of EndeavorRx video game play per day, for 5 days/week, for up to 4 weeks