CI

At a glance

ClinicalIndex Comparison Record
N/ACompleted· 80 enrolled
Drug / intervention
Virtual realitydevice
Likely dose
Not stated in record
Structured eligibility isn't available for this trial yet — see the full criteria in the Eligibility tab below.

Standardized by ClinicalIndex from the ClinicalTrials.gov record · verify against the source.

Search/NCT05796076
NCT05796076N/ACompleted

Virtual Reality Intervention on Anxiety and Pain Among Adult Patients Ubdergoing an Awake Minor Suture: A Pilot Randomized Controlled Trial

Tuen Mun Hospital·interventional·Posted Apr 3, 2023·Updated Apr 16, 2024

In Brief

A clinical study evaluating Virtual reality for Suture. Completed, enrolled 80 participants across 1 site.

Detailed Summary

Background: In emergency departments, suturing is a common procedure but often causes anxiety and pain. Virtual reality (VR) intervention has been reported as a relaxing measure. Objective: The study aims to examine the effects of VR intervention on anxiety, pain, physiological parameters, local anaesthesia requirements and satisfaction in Chinese adult patients undergoing wound closure in emergency departments in Hong Kong Hypothesis:VR can alleviate anxiety and pain experienced by Chinese adult patients undergoing wound-closure procedures, the intervention can decrease extra local anesthesia requirements and physiological parameters during the procedures, and the intervention can significantly increase satisfaction during wound-closure procedures.

Study Details

Study Typeinterventional
Allocation--
Masking--
Primary Purpose--
ConditionsSuture
CountriesHong Kong
CollaboratorsTung Wah College

Timeline

N/ACompletedFinished
2023202420252026
First PostedApr 3, 2023
Enrollment StartFeb 3, 2023
Primary CompletionAug 9, 2023
TodayJul 2, 2026
Enrollment to primary: 6 monthsPosted 3.2 years ago

Interventions

Virtual realitydevice

Participants in the intervention group will be received VR during the suturing procedure. Virtual reality is a three dimensions of width, height and depth that is generated digitally in a computer-generated environment that allows a user to interact with it 16.