CI

At a glance

ClinicalIndex Comparison Record
N/ACompleted· 271 enrolled
Drug / intervention
IVR group +1 moreother
Likely dose
Not stated in record
Structured eligibility isn't available for this trial yet — see the full criteria in the Eligibility tab below.

Standardized by ClinicalIndex from the ClinicalTrials.gov record · verify against the source.

Search/NCT07474701
NCT07474701N/ACompleted

The Impacts of Immersive Virtual Reality (iHealthEd-IVR) and a Mobile Online Game (V-Care) on Interprofessional Education: A Multi-Methods Study

The Hong Kong Polytechnic University·interventional·Posted Mar 16, 2026·Updated Mar 16, 2026

In Brief

A clinical study evaluating IVR group and web-based group for Interprofessional Education and Serious Games. Completed, enrolled 271 participants across 1 site.

Detailed Summary

The goal of this randomised controlled trial is to compare the effectiveness of IVR and game-based learning in Interprofessional education (IPE), with significant implications for IPE delivery. The main question it aims to answer is: Does IVR or game-based learning enhance students' interprofessional competencies and learning outcomes in IPE? Which modalities optimise the educational effectiveness for IPE implementation among healthcare students between IVR and game-based learning? Researchers will compare the effectiveness of both IVR training and a mobile gaming platform and identify the optimal modality for IPE implementation. Participants will be randomly assigned to 2 groups: the IVR group that received a one-week IPE training with Immersive Virtual Reality (iHealthEd-IVR); the web-based group that received a one-week IPE training with a web-based serious game (V-Care).

Study Details

Study Typeinterventional
Allocation--
Masking--
Primary Purpose--
CountriesHong Kong
Collaborators--

Timeline

N/ACompletedFinished
20252026
First PostedMar 16, 2026
Enrollment StartSep 2, 2024
Primary CompletionOct 31, 2024
Study CompletionNov 30, 2024
TodayJul 2, 2026
Enrollment to primary: 2 monthsPosted 4 months ago

Interventions

IVR groupother

a one-week IPE training with Immersive Virtual Reality (iHealthEd-IVR) training for healthcare students, which is embedded in the course

web-based groupother

a one-week IPE training with a web-based serious game (V-Care) training for healthcare students, which is embedded in the course