At a glance
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The Effect of Web-Based Visual Training on Balance, Reaction Time, and Cognitive Function in Professional Esports Players
In Brief
A clinical study evaluating Web-Based Visual Training for Cognitive Function and 3 related conditions. Completed, enrolled 30 participants across 1 site.
Detailed Summary
This randomized controlled study aims to investigate the acute effects of a single session of web-based visual training on balance, reaction time, and cognitive function in professional e-sports players. Participants will be randomly assigned to either a web-based visual training group or a control group. The intervention group will receive a single approximately 25-minute session including eye relaxation, eye movement exercises, convergence-divergence, accommodation, figure-ground perception, and visual attention exercises. The control group will receive no intervention. Balance, reaction time, and cognitive function will be assessed at baseline and immediately after the intervention.
Study Details
Timeline
Interventions
Participants received a single session of web-based visual training lasting approximately 25 minutes. The session included eye relaxation, eye movement exercises, convergence-divergence, accommodation, figure-ground perception, and visual attention exercises.